Tuesday, 16 October 2012

drag and drop game update: map design

today in class, i have been designing my in-game map for my drag and drop game (still don't have a title). I have designed another area for the player to go to and started the final area, where the ultimate treasure awaits. After i have designing these areas i will be able to carry on with the hit test and the rest of the game mechanics can follow.

Design progress of the last two areas in the game.

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